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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- TheDarkArchon
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- arcticwolf
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Nightmare! is not meant for most players. You may recall that early versions of DOOM did not have it at all - it was only added so people who found UV too easy would have a new challenge.TheDarkArchon wrote:Nightmare was designed for (and thus is only useful to) Masochists and Master Players. Anyone else had to avoid it. The thing is everyone has completed it on Ultra-Violence but most players find Nightmare too hard. It needs changed.
Seriously, complaining about Nightmare! being too hard is like complaining about Hell Revealed being too hard. It's fucking *meant* to be.
- Woolie Wool
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I've heard that Doom II wasn't completed on Nightmare by anyone until about 1997, when Anthe Kren submitted a real, cheat-free nm30 demo to the COMPET-N.TheDarkArchon wrote:Nightmare was designed for (and thus is only useful to) Masochists and Master Players. Anyone else had to avoid it. The thing is everyone has completed it on Ultra-Violence but most players find Nightmare too hard. It needs changed.
Interesting note: Have you noticed that with fast monsters on, the pinky demon is the only monster that actually moves faster? Other monsters don't go any faster but will spam you relentlessly with attacks like the chaingunner does on all skill levels.
Yeah, NM is a "you asked for it, wankers!" type of thing. It's named "Watch me die!" in my Crimson Sky partial conversion for a reason.

Last edited by Woolie Wool on Mon Sep 13, 2004 12:29 pm, edited 1 time in total.
- arcticwolf
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Spectres also move faster. ^_~ As for other monsters, you'll notice that their attacks (like Imp's fireballs, Baron's slimeblobs etc.) are faster than usual.Woolie Wool wrote:I've heard that Doom II wasn't completed on Nightmare by anyone until about 1997, when Anthe Kren submitted a real, cheat-free nm30 demo to the COMPET-N.TheDarkArchon wrote:Nightmare was designed for (and thus is only useful to) Masochists and Master Players. Anyone else had to avoid it. The thing is everyone has completed it on Ultra-Violence but most players find Nightmare too hard. It needs changed.
Interesting note: Have you noticed that with fast monsters on, the pinky demon is the only monster that actually moves faster? Other monsters don't go any faster but will spam you relentlessly with attacks like the chaingunner does on all skill levels.
EDIT: Oh, and COMPET-N has a 30NM movie from 1996, by Steffen Winterfeldt:
All 11.05.1996. 30nm6520 65:20
Last edited by arcticwolf on Mon Sep 13, 2004 12:31 pm, edited 1 time in total.
- Woolie Wool
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- TheDarkArchon
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- Kappes Buur
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- arcticwolf
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- Kappes Buur
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- arcticwolf
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- Lexus Alyus
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I wasn't talking about removing nightmare. I was talking about being able to optionaly replace nightmare in the menu with something more usable.
I never use nightmare, so, ultimately - I guess - it's pretty irrelevant whether it's there or not. I also rarely use -fast monsters. However, if my start game menu had an option that gave me fast monsters that didn't respawn I'd possibly use it quite a bit (ie nightmare without the respawn).
So that's what I'm suggesting. A way of making a non-respawning version of nightmare easily available from the start menu as an option. For those that want to keep nightmare as it is, don't engage the option - nothing is removed. For the rest of the population, nightmare is pretty much useless, so lets have an option of something more useful instead.
It strikes me as something that is easily possible and would actually give purpose to the final difficulty menu option for most people. So why not?
I never use nightmare, so, ultimately - I guess - it's pretty irrelevant whether it's there or not. I also rarely use -fast monsters. However, if my start game menu had an option that gave me fast monsters that didn't respawn I'd possibly use it quite a bit (ie nightmare without the respawn).
So that's what I'm suggesting. A way of making a non-respawning version of nightmare easily available from the start menu as an option. For those that want to keep nightmare as it is, don't engage the option - nothing is removed. For the rest of the population, nightmare is pretty much useless, so lets have an option of something more useful instead.
It strikes me as something that is easily possible and would actually give purpose to the final difficulty menu option for most people. So why not?