The WIP Thread

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Nash
 
 
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Nash »

Whatever that is, there totally needs to be a full set of that. D:
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Ral22
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Ral22 »

@ Nash,

I haven't test it with multiplayer, since the project that would use it is strictly single-player. Also, the way the system was made, it might not work with two people. I also don't have the best internet connection, so I couldn't test it even if I wanted to.
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Mikk-
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Mikk- »

Done a little bit of mapping today. [Very WIP]
Spoiler:
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.+:icytux:+.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by .+:icytux:+. »

In what country is there 2 yellow stripe-markers beside a pedestrian walkway on the road? :P
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Enjay
 
 
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Enjay »

UK. It means you are not allowed to park there.

You MUST NOT wait or park on yellow lines during the times of operation shown on nearby time plates (or zone entry signs if in a Controlled Parking Zone) – see 'Information signs' and 'Road markings'. Double yellow lines indicate a prohibition of waiting at any time even if there are no upright signs. You MUST NOT wait or park, or stop to set down and pick up passengers, on school entrance markings (see 'Road markings') when upright signs indicate a prohibition of stopping.
http://www.direct.gov.uk/en/TravelAndTr ... de_parking

http://www.google.co.uk/search?hl=en&q= ... a=N&tab=wi
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darkhaven3
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by darkhaven3 »

Image

Doing something with this (that has nothing to do with Quake, by the way)
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by wildweasel »

Wow...I know that's a GBA and all, but the texture warping on that is horrible...then again, I suppose given the hardware, you'd basically have to do everything in your power to get a better frame rate, wouldn't you?
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Bashe
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Bashe »

I just think it's crazy that he got something looking like that on the GBA at all. Pretty nifty, but very rough just yet.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Tormentor667 »

darkhaven3 wrote:Doing something with this (that has nothing to do with Quake, by the way)
Btw, you should finish your HPack map, it's so promising, I can't wait to see it :P
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Blox
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Blox »

One model.
Spoiler:
A lot of messing around with ambient occlusion/normal/cavity maps..

One texture.
Spoiler: HUMONGOUS image warning
Results in;
Spoiler:
Now to befriend Blender, rig it up AND THEN animate it.
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Mikk-
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Mikk- »

Did even more mapping now, nothing special, yet.
Spoiler:
EDIT: Done some more work on that area
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lizardcommando
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by lizardcommando »

This looks pretty interesting. I'm not a big fan of that sky texture though.
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Mikk-
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Mikk- »

Yeah, the sky is a placeholder for the time being.

Done more work, created some custom ladders, added more stuff to the new building and added debris around the destroyed wall.
Spoiler:
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by wildweasel »

I highly approve of these screens, Mikk - I know you said the level's for multiplayer, but I can't help but want to play it in single player...
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Nash
 
 
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Nash »

Very nice! I'm a big fan of semi-realistic urban/city maps. :) Are those CGTextures.com textures?

Get another more suitable-looking sky (a skybox maybe?) and it'll be even more awesome-er. :D
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