Mr. Technician learns he really should be playing on the monsterstats branch. Not that he doesn't like a challenge...

>boots gameKyle873 wrote:I have now merged the monsterstats branch into master, meaning the new monster stat rewrite and associated things (plus bugfixes galore) are now pretty much safe for consumption. At least, I sure as hell hope they are.
inb4 someone explodes the universe
Weird, I'll look into that. Turns out I completely forgot to add them, derp.Blue Shadow wrote:I've found a these issues while playing the version dated June 24, 2014 at 2:14:29 AM. DoomRPG and DoomRPG-Doom1 were loaded:
- The Super Shotgun doesn't play any sound when fired.
- Keys and enemies' health bar's foreground don't display on the 'standard' HUD (screenblocks 10).
- You can use the aug battery charge even if your aug battery is full.
roflen mein KartoffelenTriple S wrote:See, I saw the new pic on the main post... but before I expanded the thumbnail I read "Kofarutul" as "kartoffel"
which is the German word for "potato"
Yes.Ribo Zurai wrote:Does the new monster feature apply to the RLMonsters addon?
Detestable Kofarutul is in fact, a Nightmare Cyberdemon, hence the ridiculo health.Ribo Zurai wrote:Does the new monster feature apply to the RLMonsters addon?
Max curves?MrBoroda wrote:Just encounterd imp moving with speed of light. Cleared MAP01 of Doom2 on max curves (not really a challenge now) and this fella was waiting for me at the exit. I've been chasing this bastard for about a minute, but he kicked my butt hard.