The Beast 2010
Re: The Beast 2010
I guess Wraithverge is useless now that everybody's a straferunning, mouse-looking god. Back when Hexen was new, the Cleric was the ultimate munchkin in DM and the Wraithverge was an "I Win" button.
Re: The Beast 2010
Wraithverge with a Bloodscourge skull replacing the red gem at the top, and then a Quietus blade sticking out of the skull's mouth.NiGHTMARE wrote:No hybrid Quietus love?Or frankensprites of the Wraithverge and Bloodscourge.
Also there's a Firemace on the other end of the staff.
Re: The Beast 2010
All that's missing is a BFG that fires them (with optional Mauler attachment) 

Re: The Beast 2010
Suicide mace?Ethril wrote: Also there's a Firemace on the other end of the staff.
Re: The Beast 2010
do-it: heretic edition
Re: The Beast 2010
No, obviously it would have its own "trigger". You turn it over when you want to use the other end.printz wrote:Suicide mace?Ethril wrote: Also there's a Firemace on the other end of the staff.
Also Doomguy is dual-wielding this, and a BFG using the Sigil as a battery.
And he's getting a piggy-back ride from D'sparil, who is sitting on Korax like a chaos serpent, and Korax has a Cyberdemon rocket launcher on each of his arms and is piloting Spider Mastermind legs.
And the whole thing is sitting on top of the Icon of Sin (sans wall), with a Flembrane blocking the brain-hole (the spawn cubes aren't blocked; the Flembrane spits them out).
And all the spawn cubes create 1337man
(This isn't as off-topic as it sounds; It's inspiration for The Beast 2011.

Re: The Beast 2010
...suddenly has really bad flashbacks of mattbratt11...
Re: The Beast 2010
Eh? No, I've had that concept around for a while already. Originated during a game of ZDoom Wars, while we were coming up with ever-increasingly ludicrous and overpowered hero units.Ichor wrote:...suddenly has really bad flashbacks of mattbratt11...