The WIP Thread

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Captain Ventris
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Re: WHAT THE HELL are you working on

Post by Captain Ventris »

Nice, Juan. I must say it is quite an original source for sprites.
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Dutch Devil
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Re: WHAT THE HELL are you working on

Post by Dutch Devil »

Some recolored textures I created today some of these might get used.
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leileilol
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Re: WHAT THE HELL are you working on

Post by leileilol »

Desktop DCKification is nearly complete
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esselfortium
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Re: WHAT THE HELL are you working on

Post by esselfortium »

Dutch Devil wrote:Some recolored textures I created today some of these might get used.
Image
Nice. I'm not a big fan of the bright red/blue ones, but the various tan and darkened gray/green star* panels are nice.
Butts
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Re: WHAT THE HELL are you working on

Post by Butts »

im working on my biceps.
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Nash
 
 
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Re: WHAT THE HELL are you working on

Post by Nash »

Butts wrote:im working on my biceps.
I'm working on getting my whole body ripped!
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Kate
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Re: WHAT THE HELL are you working on

Post by Kate »

2SP!

Yeah I know, the images are dead links; I'll fix that later when I get around to posting an update.
Last edited by Kate on Sun May 11, 2008 8:05 am, edited 1 time in total.
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Dutch Devil
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Re: WHAT THE HELL are you working on

Post by Dutch Devil »

esselfortium wrote:Nice. I'm not a big fan of the bright red/blue ones, but the various tan and darkened gray/green star* panels are nice.
Thanks all done by using XWE recoloring feature, if you or anyone else could use some of these I'm happy to upload them.

The red and blue versions might be good for an ctf type map :p maybe I recolor more stuff and create an texture recource wad from them.The blue bricks might get used for an wolf3d themed map they remind me alot to that blue rock texture from wolf3d.
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Shadelight
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Re: WHAT THE HELL are you working on

Post by Shadelight »

Submerged! :O
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metalpiss
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Re: WHAT THE HELL are you working on

Post by metalpiss »

I'm making this big guy:
Spoiler:
Though I'll change that blade thing he has on his right hand with some implanted weapons (or rather augmentations) on both his hands or something like that. I just wanted to see how it looks in the game now.
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Re: WHAT THE HELL are you working on

Post by Gez »

metalpiss wrote:I'm making this big guy:
Looking good. Putting a cybie next to him is a good idea to compare the style as well, you should try to get softer, less dark shadows so that the outlines are less defined and blend better in the background.
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Cutmanmike
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Re: WHAT THE HELL are you working on

Post by Cutmanmike »

metalpiss wrote:I'm making this big guy:
Did you model that yourself? If so, that's very well done. Looks like something straight from M&M!
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metalpiss
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Re: WHAT THE HELL are you working on

Post by metalpiss »

aye, I did that myself: http://www.gameartisans.org/forums/show ... php?t=3006
Gez, you're right, I'll soften the outlines a little in the final version.
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Cutmanmike
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Re: WHAT THE HELL are you working on

Post by Cutmanmike »

Cool. Don't forget you can make hi-res sprites and scale them down in decorate to make them look nicer close up, unless you're going for that doomy look
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metalpiss
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Re: WHAT THE HELL are you working on

Post by metalpiss »

aye, I know, and I did that on this monster. But I didn't render at that much higher of a resolution, it's about twice as big as the cyberdemon's sprites. I'm afraid that making it look too smooth might not fit in too well.
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