OK I'll check that out. In the meantime you can disable dark shadows...
Update: I think I have a fix for this, although I don't see this error for some reason. Still revisiting HS geometry.

OK I'll check that out. In the meantime you can disable dark shadows...
Lol. Missed that, although I'm not seeing that error.ezedrommond wrote:I'm still getting errors.
At first I thought it was because I was using version 4.7.0 of gzdoom, so I upgraded to 4.7.1... but it's still there. I think that the new code simply won't work with LitDoom. Still... this is one of the greatest mods ever made. Thank you for putting your time and effort into doing this!
Code: Select all
if (self.master.health <= 0)
Code: Select all
if (self.master)
{
if (self.master.health <= 0)
{
self.destroy();
}
}
Code: Select all
<Wadpack name="Mars War v3.01 vs. Brutal CoD-BW v2.6" srcPrt="D:\Spiele\Doom\Sourceports\GZDoom v4.7.1\gzdoom.exe">
<Wad loadorder="0">\Maps\Mars War v3.01.WAD</Wad>
<Wad loadorder="2">\AddOns\relighting v2.54b.pk3</Wad>
<Wad loadorder="1">\Gameplay\CODBW_v2.6_FileA_Brutal.pk3</Wad>
<Wad loadorder="2">\Gameplay\CODBW_v2.6_FileB_HD.pk3</Wad>
<Wad loadorder="3">\Gameplay\CODBW_v2.6_ExtraWeapons_LW.pk3</Wad>
<Wad loadorder="4">\Gameplay\CODBW_v2.6_ExtraWeapons_HDPatch.pk3</Wad>
<Wad loadorder="0">\AddOns\HITMARKERS_V1.14.PK3</Wad>
<Wad loadorder="0">\AddOns\gearbox-v0.7.0.pk3</Wad>
<Wad loadorder="0">\Textures\zdoom-dhtp-20180514.pk3</Wad>
<Wad loadorder="1">\Textures\(Z)-All_LiquidsGlow.pk3</Wad>
</Wadpack>
See my reply to ezedrommond. I'm not sure why you are getting this error, since I haven't seen it. However, there is a fix that I should have applied for the next release.Ozymades wrote:Okay, I tried the same combo with v2.551b, same error. The error does not occur with dark shadows turned off.