Hi!
This mod adds grenade as a altfire of rocket launcher.
It leaves the rest of game untouched and serves as a minimalistic example of how to re-use existing classes with zscript without having to re-write code that is already defined. I hope this mod adds a little bit fun to game and even more that it helps those who are looking for simple mods as examples to get better understanding of modding.
The sounds/graphics are from Master of Puppets doom mod that works with SkullTag but sadly not with latest GZDoom or not even with Zandronum.
I would also like to thank everyone who kindly answered my questions.
Simple grenade launcher
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Simple grenade launcher
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grenadelauncher.pk3
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