https://imgur.com/K9tEf3v
https://imgur.com/a/KklFwo5
Yes I know theres an [imgur] tag. If only it worked.
Anyways, the top screenshot is the software renderer. The bottom is the hardware renderer.
The walls of the skybox sector are line_horizon, because they arent meant to be seen.
The borders of the level are also line_horizon. In software, it renders the skybox into infinity where the walls would be. But in hardware, it renders the skybox differently on the wall, so theres a noticeable (and undesirable) divide between the sky and horizon.
Test map, Hexen UDMF format: https://cdn.discordapp.com/attachments/ ... 98/tst.wad