

I know, this is a fork, but I have disabled most ZScript stuff and the game/data is pretty much in an almost vanilla state. I can do another debug run with GZDoom of course but that'll take longer to setup. I'm posting this here in case I can get some early help.
What I'd like to know is if this happens because of user data or if it's something that I can even reproduce in GZDoom. I don't really know how to use the debugger, it's as good as alien language to me. :S
