Code: Select all
// Episode 1: Decent into madness
episode E1M1
{
name = "Decent into Madness"
}
Moderator: GZDoom Developers
Code: Select all
// Episode 1: Decent into madness
episode E1M1
{
name = "Decent into Madness"
}
We would like to know as well.BucketHoodie wrote:...... it instead took me to Doom 2's ending screen (with the enemy showcase). I would like to know what I need to fix in my MAPINFO (where I made the episodes).
Sorry, I should have posted it prior, ill post it here and ill edit the original post laterKappes Buur wrote:We would like to know as well.BucketHoodie wrote:...... it instead took me to Doom 2's ending screen (with the enemy showcase). I would like to know what I need to fix in my MAPINFO (where I made the episodes).![]()
But, without knowing what you have done in the MAPINFO lump so far, it will be a mystery to all of us.
Code: Select all
// Episode 1: Decent into madness
episode E1M1
{
name = "Decent into Madness"
}
Besides, I actually found a fix to it by making adding a map definition and adding a "Next" property and set it to the next level. Sorry for the inconvenience.MFG38 wrote:Such a small snippet of the code still doesn't say enough about the problem.
Post your entire MAPINFO.
Spoiler: