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Spoiler: Previous version



Spoiler: Previous version


Spoiler:Currently the issue I am having


The edges bleeding is most likely from having Multisample on, FXAA on low should work better hopefully. I'd like to know more about this blinking if you can though!doomfiend wrote:ah okay, when I meant like the Green texture it would bleed out a bit on the edges, your images do not show this defect. also at the time the liquids would blink especially acid, I'll give this a go on the latest svn and see if it works as intended, thanks for the effort bud

Spoiler:

You mean this?doomfiend wrote:ah okay, when I meant like the Green texture it would bleed out a bit on the edges


