Search found 8 matches

by LowBrown
Mon Jul 07, 2014 3:56 pm
Forum: General
Topic: How to create a server with loads of mods?
Replies: 3
Views: 478

Re: How to create a server with loads of mods?

I have removed your download link for the following reasons: It contains complete, unmodified copies of Doom.wad and Doom2.wad. These are commercial game data that is still sold by id Software, and you do not own the rights to distribute it. There are no fewer than seven copies of Brutal Doom SE ...
by LowBrown
Mon Jul 07, 2014 2:28 pm
Forum: General
Topic: How to create a server with loads of mods?
Replies: 3
Views: 478

How to create a server with loads of mods?

Hello everyone. I probably will ask stupid question, but anyway, i could not find any good tutorials about my situation. The problem is that i have doom with lots of wads and pk3's on it, and i cant manage to get my own server to work. I tryed to make a server on hamachi, but i cant get it to work ...
by LowBrown
Sun Nov 17, 2013 11:10 am
Forum: Gameplay Mods
Topic: [WIP/Release] Brutal Doom SE
Replies: 630
Views: 145917

Re: Brutal Doom v19 SE

LowBrown, any chance I can use your new sound with the regular BD19 and Zandronum engine? They sounds great!! :) Thank you :) There is a big chance you to see theese sounds in original Brutal Doom mod, but for this moment i cant make them, just because SigFloyd's addon contains different file names ...
by LowBrown
Sun Nov 17, 2013 7:13 am
Forum: Gameplay Mods
Topic: [WIP/Release] Brutal Doom SE
Replies: 630
Views: 145917

Re: Brutal Doom v19 SE

Thank you all for such a nice feedback! I tried hard to make them sound like this. Also i have 2 new things to tell u all. 1. The previous sound pack was not staffed right. the minigun file should not be in folder. I bet someone did not realised that, and in that way chaingun shooting sound will not ...
by LowBrown
Sat Nov 16, 2013 5:41 pm
Forum: Gameplay Mods
Topic: [WIP/Release] Brutal Doom SE
Replies: 630
Views: 145917

Re: Brutal Doom v19 SE

If you do not mind, i've decided to publish my sounds for some of the weapons. Maybe anyone else will like it. So there are new fire sounds for Rifle, Shotgun, SSG, Chaingun, and Plasmagun. You can watch and hear it below (sorry for the shitty quality, WMM is trash, and i did not know that). And ...
by LowBrown
Sat Nov 16, 2013 4:27 pm
Forum: Gameplay Mods
Topic: [WIP/Release] Brutal Doom SE
Replies: 630
Views: 145917

Re: Brutal Doom v19 SE

Perhaps try starting a new game? I can't seem to replicate any crashes at all on my end. Also, if you want to test out the Commando, you can quickly do so by opening the console and typing "summon chaingunguy" (without quotes) As for the brightmap file, I simply renamed it since calling it GZDoom ...
by LowBrown
Sat Nov 16, 2013 4:07 pm
Forum: Gameplay Mods
Topic: [WIP/Release] Brutal Doom SE
Replies: 630
Views: 145917

Re: Brutal Doom v19 SE

The Commando's tracers repeating the minigun's firing sound was fixed a couple of days ago, so now the Commando plays his attack sound in a more normal way. (His attack sound is called "enemymg", by the way. It's a pitched down version of the player's minigun) As to the player's minigun, the way I ...
by LowBrown
Fri Nov 15, 2013 12:47 pm
Forum: Gameplay Mods
Topic: [WIP/Release] Brutal Doom SE
Replies: 630
Views: 145917

Re: Brutal Doom v19 SE

Please, Help Board. I want to change some skins in the game, but i cant find the correct shotgun and ssg folder. Where is it, and how can i change theese skins, considering that i already have theese. Simply replacing the previous? up. I solved my problem, but there was another, the last one ...

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