Search found 5 matches
- Thu Dec 08, 2016 10:20 am
- Forum: Gameplay Mods
- Topic: Special Weapons: Updated 01-24-17
- Replies: 190
- Views: 44780
Re: Special Weapons: Updated 12-07-16 [beta]
Well yes, but in the end mainly those weapons only damage monsters. I think those are the actual purpose of "weapons". Kill, incapacitate, or perhaps, dare i say, damage something. Jokes aside, this is a realistic weapons mod, not Russian Overkill, what else are you expecting? There are plenty of ...
- Thu Dec 08, 2016 10:07 am
- Forum: Gameplay Mods
- Topic: Special Weapons: Updated 01-24-17
- Replies: 190
- Views: 44780
Re: Special Weapons: Updated 12-07-16 [beta]
Not bad mod but most weapons do the same, simply deal damage. It is rather difficult to make "realistic" weapons and have them do something other than throw bullets wherever you aim them. I'd add variety to the weapon behaviors, but it would be artificial variety and I'm not interested in upsetting ...
- Thu Dec 08, 2016 9:28 am
- Forum: Gameplay Mods
- Topic: Special Weapons: Updated 01-24-17
- Replies: 190
- Views: 44780
Re: Special Weapons: Updated 12-07-16 [beta]
Not bad mod but most weapons do the same, simply deal damage.
- Mon Jul 29, 2013 8:33 am
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 894249
Re: The "How do I..." Thread
My problem is: I love the assault rifle from this mod
http://forum.zdoom.org/viewtopic.php?f=19&t=36006
How can I make this assault rilfe a standalone version of the mod?
http://forum.zdoom.org/viewtopic.php?f=19&t=36006
How can I make this assault rilfe a standalone version of the mod?
- Mon Jul 29, 2013 7:18 am
- Forum: Abandoned/Dead Projects
- Topic: [Stopped for now] DN Brutal Doom Pack
- Replies: 391
- Views: 102405
Re: [Stopped for now] DN Brutal Doom Pack
Ok, I'm new so don''t blame me. But of all the weapon, I only enjoy the Assault Rilfe skin. So how can I add only the Assault skin without affecting the rest of Brutal Doom?