Is it possible to create new powerups using Decorate?
I want to make some specifically multiplayer maps and I thought that they needed a few extra powerups, like Quad Damage.
Search found 20 matches
- Sat Dec 11, 2004 8:39 am
- Forum: Editing (Archive)
- Topic: Decorate with Power-ups
- Replies: 6
- Views: 277
- Sun Nov 07, 2004 10:47 am
- Forum: Editing (Archive)
- Topic: Multiple Item drops
- Replies: 35
- Views: 1660
- Sun Nov 07, 2004 10:40 am
- Forum: Editing (Archive)
- Topic: Multiple Item drops
- Replies: 35
- Views: 1660
- Sun Nov 07, 2004 9:34 am
- Forum: Editing (Archive)
- Topic: Multiple Item drops
- Replies: 35
- Views: 1660
- Sun Nov 07, 2004 6:19 am
- Forum: Editing (Archive)
- Topic: Multiple Item drops
- Replies: 35
- Views: 1660
What I'm trying to end up with is a monster that keeps spawning more of itself unless you kill it with the correct weapon. If killed with the correct weapon, then the monster won't spawn any more of itself when it dies. I just haven't got to this part yet. In your case a script is the only option ...
- Sun Nov 07, 2004 3:18 am
- Forum: Editing (Archive)
- Topic: Multiple Item drops
- Replies: 35
- Views: 1660
Basically I'm trying to make a baron of hell that spawns two more of itself when it dies. This is what I have so far; ACTOR SpawnerBaron : BaronOfHell 20607 { Obituary "%o was outnumbered by the spawner baron." DropItem SpawnerBaron DropItem SpawnerBaron States { Death: BOSS I 8 BOSS J 8 A_Scream ...
- Sun Nov 07, 2004 2:17 am
- Forum: Editing (Archive)
- Topic: Multiple Item drops
- Replies: 35
- Views: 1660
- Sat Nov 06, 2004 4:47 pm
- Forum: Editing (Archive)
- Topic: Multiple Item drops
- Replies: 35
- Views: 1660
- Sat Nov 06, 2004 12:41 pm
- Forum: Editing (Archive)
- Topic: Multiple Item drops
- Replies: 35
- Views: 1660
- Sat Nov 06, 2004 12:31 pm
- Forum: Editing (Archive)
- Topic: Multiple Item drops
- Replies: 35
- Views: 1660
Multiple Item drops
In the Wiki it says that you can have an unlimited amount of dropitem entries for an actor.
I've tried this in DECORATE for my own monster but i can't seem to get it to drop more than one item. Instead, when i have more than one, I keep getting error messages when I start zdoom.
I've tried this in DECORATE for my own monster but i can't seem to get it to drop more than one item. Instead, when i have more than one, I keep getting error messages when I start zdoom.
- Mon Oct 25, 2004 9:12 am
- Forum: Editing (Archive)
- Topic: Icon of Sin help!
- Replies: 6
- Views: 501
- Mon Oct 25, 2004 6:28 am
- Forum: Editing (Archive)
- Topic: Icon of Sin help!
- Replies: 6
- Views: 501
- Mon Oct 25, 2004 3:02 am
- Forum: Editing (Archive)
- Topic: Icon of Sin help!
- Replies: 6
- Views: 501
Icon of Sin help!
Is it possible to have it so that when the big brain is destroyed the game does not end? Or would this have to be altered in the source? Only i want to have more than one in a level. When a big brain is destroyed i want the level to keep on going and also have some way of destroying the Spawn Cube ...
- Sun Oct 24, 2004 12:52 pm
- Forum: Editing (Archive)
- Topic: Complete list of thing id's
- Replies: 10
- Views: 1213
- Sun Oct 24, 2004 12:44 pm
- Forum: Editing (Archive)
- Topic: Complete list of thing id's
- Replies: 10
- Views: 1213