Search found 4 matches
- Fri Mar 04, 2016 6:29 am
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: CODE PATCH: Ultrawide support for Doom
- Replies: 13
- Views: 8577
Re: CODE PATCH: Ultrawide support for Doom
Push this ASAP! 21:9 monitors are here and becoming more popular. Also, ultra wide screen looks very awesome on any 3d game.
- Sun Nov 04, 2012 12:11 pm
- Forum: Abandoned/Dead Projects
- Topic: Doom sprites HD (8x) version v03 released
- Replies: 1046
- Views: 246191
Re: Doom sprites HD (8x) version v03 released
I upload the model here : It's over a Creative Commons License, so feel free to edit, adapt or what you need.
http://dl.dropbox.com/u/2716434/CBraa.rar
http://dl.dropbox.com/u/2716434/CBraa.rar
- Sat Oct 27, 2012 3:48 pm
- Forum: Abandoned/Dead Projects
- Topic: Doom sprites HD (8x) version v03 released
- Replies: 1046
- Views: 246191
Re: Doom sprites HD (8x) version v03 released
I made it in 3d max some time ago, but when I try to port to md2\md3, the model looks very ugly in openGl render. I wouldn't mind seeing what it looked like in game. Do you have a model that you could share? Yes, It actually need some minor adapt ions to render inside of the game. For example the ...
- Thu Oct 25, 2012 5:22 pm
- Forum: Abandoned/Dead Projects
- Topic: Doom sprites HD (8x) version v03 released
- Replies: 1046
- Views: 246191