Search found 8 matches
- Fri Mar 29, 2013 10:32 am
- Forum: Abandoned/Dead Projects
- Topic: [WIP]JMoD
- Replies: 8
- Views: 2003
Re: [WIP]Unnamed weapon/items/stuff mod
What *IF*, you added sprites that when you're against the wall & facing it that he would hold upwards his weapon and so on with the others.
- Wed Feb 27, 2013 2:40 pm
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 813463
Re: Brütal Doom v0.18
Do you intend to implement the HD Sprites you're making in Brutal Doom once it reached it's first rc1?
- Wed Feb 20, 2013 7:57 am
- Forum: Gameplay Mods
- Topic: DEHanced v1.0
- Replies: 4
- Views: 1272
Re: DEHanced v1.0
Screenies plz?
Now, The pistol lol, what is that? It looks like a smudge fest has been going on, on the back of the pistol.
The chainsaw, nice blending of the brand name.
I like the fire flashes.
Are those voxels for item pickup? Or just plain sprites?
The imps are pretty cool. Other than that it's ...
Now, The pistol lol, what is that? It looks like a smudge fest has been going on, on the back of the pistol.
The chainsaw, nice blending of the brand name.
I like the fire flashes.
Are those voxels for item pickup? Or just plain sprites?
The imps are pretty cool. Other than that it's ...
- Sat Dec 22, 2012 7:54 am
- Forum: Requests
- Topic: [Request] D&D Tower of Doom Textures
- Replies: 4
- Views: 837
Re: [Request] D&D Tower of Doom Textures
Bump, Anyone else?
- Wed Dec 12, 2012 7:48 pm
- Forum: Requests
- Topic: [Request] D&D Tower of Doom Textures
- Replies: 4
- Views: 837
Re: [Request] D&D Tower of Doom Textures
Well tower of doom and shadow over mystara can do. Though only the beat em up types of DND.
--Edit--
Maybe they can fit. Can i see one?
--Edit--
Maybe they can fit. Can i see one?
- Tue Dec 11, 2012 4:58 pm
- Forum: Requests
- Topic: [Request] D&D Tower of Doom Textures
- Replies: 4
- Views: 837
[Request] D&D Tower of Doom Textures
I have started this project of D&D Beat em up style on doom.
I have already most the sprites in there (Though i have to add new sprite slots) and the hud.
All i'm missing is to have textures. Can anyone help me?
I have already most the sprites in there (Though i have to add new sprite slots) and the hud.
All i'm missing is to have textures. Can anyone help me?
- Mon Jan 24, 2011 8:40 pm
- Forum: Gameplay Mods
- Topic: [Release] Parkour -- v1.1
- Replies: 154
- Views: 54046
Re: [WIP] Parkour Mod [Beta.C]
I'm eagerly waiting to see a change. This needs a new version or if it's being worked on badly then good. But also waiting will make it more delicious =9
- Mon Jan 03, 2011 12:08 am
- Forum: Gameplay Mods
- Topic: [Release] Parkour -- v1.1
- Replies: 154
- Views: 54046
Re: [WIP] Parkour Mod [Beta.C]
The first time i saw this wad i thought to myself, maybe this has potential to have its own maps to look a bit like Mirror's Edge, but i don't know where this is going exactly also i am just impressed at how this was made, it adds so much into a so little file. Very good work there, possible the ...