Search found 3 matches
- Mon Aug 04, 2025 11:04 am
- Forum: Scripting
- Topic: Custom Inventory Screen
- Replies: 0
- Views: 118
Custom Inventory Screen
I've seen a couple threads on here in regards to this topic, but none seem to have hit the mark. I want to have an inventory system similar to fallout or elder scrolls, where there are four categories or so (weapons, armor, items, intel/journal), and there are descriptions for the items when they ...
- Mon Mar 10, 2025 8:53 am
- Forum: Script Library
- Topic: [ZScript] Global Footsteps Proof-of-Concept
- Replies: 10
- Views: 10255
Re: [ZScript] Global Footsteps Proof-of-Concept
Hi, I'm trying to implement Zombiekiller's mod. Do you have any advice? I cant get it to work.
- Thu Feb 27, 2025 2:56 pm
- Forum: Mapping
- Topic: Texture Scaling Glitch Going From UDB to GZDoom
- Replies: 1
- Views: 1050
Texture Scaling Glitch Going From UDB to GZDoom
Hello, I am having a texture scaling glitch when I go to test my map (built in UDB) in GZDoom. As you can see below, certain textures increase the scale, seemingly by a factor of 2. I could get around this by just setting the scale in UDB to .5, and they would show up normally in GZDoom, but that's ...