Search found 4 matches

by Kierrr
Sat Jun 24, 2023 8:32 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1198
Views: 488571

Re: [5.0] Corruption Cards - 200+ Gameplay warping cards!

question! if i have the surprise boss card in my deck but the cyberdemon doesnt have place to be putten down anywhere, where does it gets placed?
by Kierrr
Wed Jun 21, 2023 11:03 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1198
Views: 488571

Re: [5.0] Corruption Cards - 200+ Gameplay warping cards!

Can you make an option so that you can pistol start every map if you want to? because i felt like the first like 10-15 levels of doom II on hardcore mode is easier then if i would play the game with pistol start without corruption cards, of course that also depends on the type of cards you choose ...
by Kierrr
Fri Jun 16, 2023 1:07 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1198
Views: 488571

Re: [5.0] Corruption Cards - 200+ Gameplay warping cards!

@yum13241 you are right, i wasnt sure about that card either
by Kierrr
Fri Jun 16, 2023 10:40 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1198
Views: 488571

Re: [5.0] Corruption Cards - 200+ Gameplay warping cards!

Card ideas:

1. player card
"Player movement is reversed"
if you move forward you move backwards instead, if you move strafe left, you move strafe right and maybe even crouching and jumping could be reversed but i dont think thats necessary.
i would put this card in either tier 3 or 4 because it ...

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