Search found 104 matches
- Tue Feb 08, 2011 3:58 pm
- Forum: Editing (Archive)
- Topic: Title music
- Replies: 1
- Views: 501
Title music
Hey this is a quick question. How would I change the doom2 title music. I tried using gameinfo in the mapinfo lump but that didn't work. Then I tried to rename the song to DM2TTL but that didn't work either. Please help me.
- Sun Nov 14, 2010 11:50 am
- Forum: Editing (Archive)
- Topic: Recolored Marines
- Replies: 1
- Views: 213
Recolored Marines
Does anyone have sprite sheets of recolored marines because I am planning on using them as an enemy in a wad I'm working on and I don't want to have to use create translation in every acs script I make. If anyone could help that would be epic.
- Sat Aug 07, 2010 3:52 pm
- Forum: Editing (Archive)
- Topic: Is it possible to make all monsters drop an object
- Replies: 5
- Views: 297
Re: Is it possible to make all monsters drop an object
Would I need to put the rest of the monsters scripting or just like the script above.
- Sat Aug 07, 2010 2:28 pm
- Forum: Editing (Archive)
- Topic: Is it possible to make all monsters drop an object
- Replies: 5
- Views: 297
Is it possible to make all monsters drop an object
Im trying to make a system that when a monster dies it drops cash kinda like a reward. Is it possible to due this without remaking every doom monster in decorate?
- Sat Jul 24, 2010 7:11 pm
- Forum: Editing (Archive)
- Topic: TITLEMAP help
- Replies: 5
- Views: 346
Re: TITLEMAP help
Guess that will have to do. So how do I add it into a wad. I exported the lump files of the map and loaded them into my wad but I get "This map has no vertices" message.
- Sat Jul 24, 2010 6:23 pm
- Forum: Editing (Archive)
- Topic: TITLEMAP help
- Replies: 5
- Views: 346
Re: TITLEMAP help
Oh crap my bad (sorry for the double post) meant to post this in editing :/
- Sat Jul 24, 2010 6:11 pm
- Forum: Editing (Archive)
- Topic: TITLEMAP help
- Replies: 5
- Views: 346
TITLEMAP help
So I've made a titlemap already and what I need help with is putting it in my wad and making an effect so that after a given time the title map fades to the titlepic any help? thnx.
- Mon Jul 19, 2010 8:22 pm
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 895404
Re: The "How do I..." Thread
How do I set a texture to scroll upwards using ACS? I am making an invasion wad and I basically want a texture to scroll up faster and faster after each phase how could I do that? If I can't do this by using ACS is their anyway else I could?
- Thu Jul 15, 2010 10:39 am
- Forum: Editing (Archive)
- Topic: Adding weapons into doom wad
- Replies: 2
- Views: 2687
Re: Adding weapons into doom wad
Thanks it worked.
- Thu Jul 15, 2010 9:58 am
- Forum: Editing (Archive)
- Topic: Adding weapons into doom wad
- Replies: 2
- Views: 2687
Adding weapons into doom wad
I was wondering if their was a way you could possibly add a completely new weapon into doom without replacing the original doom weapons. I would like to have to regular doom weapons then add in a custom doom weapon. I was wondering if someone could lend me a code or tell me how I could do that.
- Tue Jan 19, 2010 4:38 pm
- Forum: Editing (Archive)
- Topic: SlumpEd error
- Replies: 14
- Views: 505
Re: SlumpEd error
BUMP
I was wondering if I could convert the wad into a .pk3 format and make a textures folder and instead of using Slumped just add the sprites into the folder.
I was wondering if I could convert the wad into a .pk3 format and make a textures folder and instead of using Slumped just add the sprites into the folder.
- Fri Jan 15, 2010 12:49 pm
- Forum: Editing (Archive)
- Topic: SlumpEd error
- Replies: 14
- Views: 505
Re: SlumpEd error
Alright I tried a 256 bmp format texture and it still wont work... I can provide screen shots of what I do if it would help.
- Fri Jan 15, 2010 10:31 am
- Forum: Editing (Archive)
- Topic: SlumpEd error
- Replies: 14
- Views: 505
Re: SlumpEd error
It's not a corruption error cause the sprite is in jpeg format. I edited it in mspaint my self and when I import it its fine until I convert it. Sometimes if I convert only one lump it works but when I convert them all at once it gets the error message. I really need help on this cause I can finish ...
- Sat Jan 09, 2010 3:58 pm
- Forum: Editing (Archive)
- Topic: SlumpEd error
- Replies: 14
- Views: 505
Re: SlumpEd error
Nope its windows xp pro. Im still having the problem. I wish I could stick with xwe but someone on my mapping team had to edit the textures with SlumpEd.
- Sat Jan 09, 2010 3:55 pm
- Forum: Editing (Archive)
- Topic: Adding in new weapons
- Replies: 1
- Views: 171
Adding in new weapons
I got the basics of adding in new weapons down (Adding sprites,sounds,projectiles) but the problem im having is the script. Early I made a desert eagle and everything was perfect except 1 thing. It replaced the pistol... I was wondering if anyone could tell me how to add weapons and not replace them ...