Search found 11 matches

by ALIENwolve
Thu Sep 04, 2008 6:49 pm
Forum: Gameplay Mods
Topic: GVHv2 - Beta 7 Released!
Replies: 2553
Views: 109879

Re: [WIP again] Ghouls versus Humans

Phucket wrote:I'm not too good when it comes to editing sprites, but you could have someone recolor the burnt hands from Power Slave. The only problem I can really see with this is that the arms are a bit beefy for the creeper
A recolor to be a bit more pale should be easy.
by ALIENwolve
Sun Aug 10, 2008 3:13 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] The Apollo Project (GZDoom) - Need mappers
Replies: 43
Views: 4274

Re: [WIP] The Apollo Project (GZDoom) - Need mappers

Josh wrote: Basically, It's like making anormal map, where you never touch the floor. :wink:
By the way, how would you suggest going about with that? At this moment my experiment map utilizes a cave with a river of nukage.
by ALIENwolve
Sun Aug 10, 2008 12:39 pm
Forum: Graphic/Audio Patches
Topic: Full GZDoom Skybox Set
Replies: 34
Views: 32601

Re: Full GZDoom Skybox Set

I'm stupid and can't get it to function properly with Doom Builder...
by ALIENwolve
Sun Aug 10, 2008 9:23 am
Forum: Abandoned/Dead Projects
Topic: Quake: Nexus Aftermath - /me casts Resurrection
Replies: 99
Views: 14003

Re: Quake: Nexus Aftermath - Needs mappers

Enforcers seem to be quite useless because their pain state is easily invoked while they're preparing to fire for like... five seconds.
by ALIENwolve
Sun Aug 10, 2008 12:09 am
Forum: Abandoned/Dead Projects
Topic: [WIP] The Apollo Project (GZDoom) - Need mappers
Replies: 43
Views: 4274

Re: [WIP] The Apollo Project (GZDoom) - Need mappers

What's so special about the HUD? I mean, I can only get so far into a map before I need the resources.
by ALIENwolve
Thu Aug 07, 2008 7:58 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] The Apollo Project (GZDoom) - Need mappers
Replies: 43
Views: 4274

Re: [WIP] The Apollo Project (GZDoom) - Need mappers

It's good enough. My problem is my own self quality control, resulting in fewer maps.
by ALIENwolve
Thu Aug 07, 2008 6:07 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] The Apollo Project (GZDoom) - Need mappers
Replies: 43
Views: 4274

Re: [WIP] The Apollo Project (GZDoom) - Need mappers

I'd gladly attempt and likely fail at helping you. Really, you might as well just design the game's "engine" work and then hand it off to the public.
by ALIENwolve
Wed Aug 06, 2008 3:45 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] DABBLE: Adventure Of A Lifetime (demo)
Replies: 9
Views: 1014

Re: [WIP] DABBLE: Adventure Of A Lifetime (demo)

Penguinator wrote:
BlackRabite wrote:... Uhh, what's "Club Stripes"?
It would probably be better off left to your imagination.
That way he gets it wrong and doesn't suffer. :roll:

Well, that was the most psychotic adventure in Doom I've recently downloaded...
by ALIENwolve
Wed Aug 06, 2008 3:02 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] Spooky House: WHOA-HOHO! FEATURE DROP AND CAPSLOCK!
Replies: 156
Views: 10280

Re: [WIP-Alpha] What the hell is it?! (Screenshots and Video up)

I'd rework the null action quotes. "That doesn't do anything" in a flat tone really offsets the tension. A much simpler sound like the door handle not turning would be more appropriate it.
by ALIENwolve
Tue Aug 05, 2008 6:17 pm
Forum: Abandoned/Dead Projects
Topic: [Stronghold] Final version 1.0 out!
Replies: 1559
Views: 56446

Re: Stronghold - Mappers Wanted @ Page 32

Perhaps extra cover should be added to some of the maps. There's more of an invasion feel if you're pinned down by the fireballs rather than dodging them around an open plane. The suicide bombers, while an AWESOME cameo, seem much to slow. You should probably provide a birds-eye-view or closest ...
by ALIENwolve
Tue Aug 05, 2008 2:50 pm
Forum: Abandoned/Dead Projects
Topic: [Stronghold] Final version 1.0 out!
Replies: 1559
Views: 56446

Re: Stronghold - Mappers Wanted @ Page 32

Perhaps extra cover should be added to some of the maps. There's more of an invasion feel if you're pinned down by the fireballs rather than dodging them around an open plane. The suicide bombers, while an AWESOME cameo, seem much to slow. You should probably provide a birds-eye-view or closest ...

Go to advanced search