Search found 8 matches

by boostaddicted
Wed Nov 09, 2022 12:04 pm
Forum: ZDoom (and related) News
Topic: GZDoom 4.9.0 released
Replies: 61
Views: 30024

Re: GZDoom 4.9.0 released

Thanks for the updates - quite a number of changes. Will download it here soon.

FYI that the date shown on the downloads page for 4.9.0 is shown incorrectly as 2022-07-04
by boostaddicted
Fri Jul 30, 2021 11:17 pm
Forum: General
Topic: Configure GZDOOM with latest graphics/mod patches
Replies: 5
Views: 2419

Re: Configure GZDOOM with latest graphics/mod patches

Thank you for the help. I created a batch file and the game seems to load with most mods working. However, I noticed many errors in the console and created a log file in hopes that someone could help me with these errors. The log file is attached. C: cd "C:\Users\USERNAME\Desktop\gzdoom-4-6-1 ...
by boostaddicted
Tue Jul 27, 2021 11:21 am
Forum: General
Topic: Configure GZDOOM with latest graphics/mod patches
Replies: 5
Views: 2419

Configure GZDOOM with latest graphics/mod patches

Hey all, First I wanted to say thanks to everyone for all of the awesome work with gzdoom and various graphical mods/enhancements. I'm having trouble with a couple of things, and I hoped that someone could help me piece it all together. What I'd like to do: 1. Run GZDOOM with the latest graphical ...
by boostaddicted
Thu May 14, 2020 2:06 pm
Forum: General
Topic: GZDOOM Version vs Changelog
Replies: 3
Views: 378

Re: GZDOOM Version vs Changelog

Thank you for helping me understand! I'm a huge fan of this work! :)
by boostaddicted
Thu May 14, 2020 11:30 am
Forum: Graphic/Audio Patches
Topic: Project S.I.D.E. - A Complete Overhaul PLUS Upscale
Replies: 79
Views: 78666

Re: Neural Smooth Doom (ANOTHER Massive update)

It looks like my errors are tailored to the "Hell on Earth Starter Pack" and the brightmaps. I've attached the log omitting my drive pathing. I took a previous recommendation to use ZDL to load/manage WADs/mods. Here's the list and order that I have them in: DOOM.wad DOOM2.wad Master.wad nerve.wad ...
by boostaddicted
Wed May 13, 2020 9:00 pm
Forum: Graphic/Audio Patches
Topic: WidePix v1.3 [complete/final] - GZDoom 4.7.1
Replies: 397
Views: 91172

Re: [WIP] WidePix: 16:9/21:9 Graphics Replacement Project

Is this an enhancement to play Doom/Doom2 at 21:9, or just the backgrounds/loading screens, etc? My monitor is a 3440x1440 21:9 monitor and was curious about the added benefits of your work.
by boostaddicted
Wed May 13, 2020 8:54 pm
Forum: Graphic/Audio Patches
Topic: Project S.I.D.E. - A Complete Overhaul PLUS Upscale
Replies: 79
Views: 78666

Re: Neural Smooth Doom (ANOTHER Massive update)

I load up gzdoom with mods using the following shortcut target: C:\Path\To\Game\Files\gzdoom.exe -file SIGIL_v1_21.wad SIGIL_SHREDS.wad NeuralUpscale2x_v1.0.pk3 SmoothDoom_SE.pk3 SmoothDoomAddonsNEW.pk3 nashgore.pk3 SB_COMEPLETE_CLEAN.pk3 M_DOOM.pk3 bmplus_smooth.pk3 bmplus_textures.pk3 (note ...
by boostaddicted
Wed May 13, 2020 2:45 pm
Forum: General
Topic: GZDOOM Version vs Changelog
Replies: 3
Views: 378

GZDOOM Version vs Changelog

Hey all, my first post. :) Thanks for all the work done with GZDOOM and allowing people to play with many extra added features! I was curious as to the differences between the available latest version and what is updated in the changelog. Are features added to a beta version, tested, and then later ...

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