Search found 3 matches
- Fri Dec 18, 2020 11:42 pm
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Emulated Resolution & Soundfont Loading
- Replies: 10
- Views: 1968
Re: Emulated Resolution & Soundfont Loading
Just tried out gzdoom 4.5.0. It looks like we have low-resolution support now and it appears FluidSynth loads soundfonts faster (or maybe I'm imagining things). Thanks for the updates Devs! I tried Timidity++, it has some issues for me. For example, on e1m2 the woodblock-clicky sound gets stuck in a ...
- Tue Jul 02, 2019 3:55 pm
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Emulated Resolution & Soundfont Loading
- Replies: 10
- Views: 1968
Re: Emulated Resolution & Soundfont Loading
Bummer. It's good to hear it's being looked into.
- Tue Jul 02, 2019 11:42 am
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Emulated Resolution & Soundfont Loading
- Replies: 10
- Views: 1968
Emulated Resolution & Soundfont Loading
Hello all. I'm really liking the new features being introduced with gzdoom version 4. I have a couple requests. The emulated resolution feature is nice, but it appears to be clamped to 640x400 on the low end. I'd like to go down to 356x200 (the widescreen version of 320x200) to get the full DOS-1993 ...