De-M-oN wrote:
> I dont know which one is more watched out for by the dev.
>
> So I link this here just in case. Would be amazing if you could add this if
> doable for you.
>
> https://github.com/XaserAcheron/damnums/issues/34
A sliding window to show total damage is one of the features I added ...
Search found 2 matches
- Fri Dec 12, 2025 7:06 pm
- Forum: Graphic/Audio Patches
- Topic: [v1.0.2] DamNums - Universal Damage Numbers
- Replies: 102
- Views: 106644
- Mon Apr 29, 2019 9:14 pm
- Forum: Graphic/Audio Patches
- Topic: [v1.0.2] DamNums - Universal Damage Numbers
- Replies: 102
- Views: 106644
Re: [v1.0.2] DamNums - Universal Damage Numbers
First, I just want to thank you Xaser for your fantastic work on this mod! I've loaded it practically every time I've played Doom for the last year, and it's greatly improved my experience. I've found it so useful, that I've been making some tweaks to it here and there, that I hope you won't mind me ...