Search found 6 matches

by Wendigo
Thu Feb 03, 2022 12:27 pm
Forum: Gameplay Mods
Topic: Voyage Infernal [1.13]
Replies: 104
Views: 42670

Re: Voyage Infernal [1.10.5]

Hello, I've run into a strange error about half way through hellbound.wad with your mod.

My load order is: voyage_infernal.pk3, doomkrakens monster randomizer, hellbound, and darkdoomz

The error is
"Vm execution aborted: tried to read from address zero.
Called from gibchecker. Tick at voyage ...
by Wendigo
Tue Jul 13, 2021 7:33 pm
Forum: Gameplay Mods
Topic: Lithium 1.7.0 (Oct. 28, 2025)
Replies: 728
Views: 266557

Re: Lithium 1.6.3 (Mar. 15, 2020)

trying to run the mod in the latest lzdoom throws this error:

Script error, "Lithium_1_6_3.pk3:language.gfx.txt" line 1:
Found a string without a language specified.


am i able to open the pk3 up and remove the bit of code referred to here or should i not be using lzdoom for this?
by Wendigo
Mon Jan 28, 2019 11:11 pm
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3077
Views: 919261

Re: The Guncaster - 3.2

wildweasel wrote:
Wendigo wrote:i get this
R_OPENGL: OpenGL driver not accelerated!
It probably means exactly what it says - depending on your system specs, it might be this problem which is not specific to Guncaster at all.
ah, i see. weird because ive never had this problem before actually. thanks
by Wendigo
Mon Jan 28, 2019 9:50 pm
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3077
Views: 919261

Re: The Guncaster - 3.2

i get this
R_OPENGL: OpenGL driver not accelerated!
load order: guncaster 3.2, gc_addon
and if i flip it, i get this
Execution could not continue.

41 errors, 1 warnings while compiling GC_Addon.pk3:zscript.txt
im using gzdoom g3.7.2. what should i do?
by Wendigo
Tue Jan 22, 2019 2:04 pm
Forum: Off-Topic
Topic: New Member Introductions
Replies: 810
Views: 205648

Re: New Member Introductions

hello. i used to lurk without an account just to see updates on my favorite mods, but i figured i should just make an account already.
by Wendigo
Tue Jan 22, 2019 1:59 pm
Forum: TCs, Full Games, and Other Projects
Topic: Re: (wip) Ashes 2063 TC - THREAD EVACUATION
Replies: 1374
Views: 401952

Re: Re: Ashes 2063 TC - Works with 3.7.2 :D

i loved the mods gameplay, look, and atmosphere. i just have a few suggestions
-more radioactive areas
-aiming down sights (maybe but maybe not, its just fine without it actually)
-stealth sections/areas you can use stealth with

other than that, its amazing. is there an eta for ep2?

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