
Search found 11 matches
- Sun Nov 09, 2008 8:46 am
- Forum: Levels
- Topic: [RELEASED] Titan 2
- Replies: 167
- Views: 20520
Re: [Project] Titan 2
Ah right. I was thinking maybe it was an easter egg, or somesuch! So, is there any kind of prize for finding it? (nudge, wink, HINT?) In all seriousness, its all looking really well mate. Really enjoyed the first Titan, and most definitely looking forward to the second! 

- Sun Nov 09, 2008 8:16 am
- Forum: Levels
- Topic: [RELEASED] Titan 2
- Replies: 167
- Views: 20520
Re: [Project] Titan 2
Just a quick question. Curiosity nagging at me really, but on screenshot batch 4, howcome theres a darkforces pic middle right handside?
- Sun Apr 08, 2007 5:46 am
- Forum: General
- Topic: The Exterminator: A Cartoony ZDoom Weapons mod
- Replies: 71
- Views: 9498
- Sat Apr 07, 2007 6:01 pm
- Forum: General
- Topic: The Exterminator: A Cartoony ZDoom Weapons mod
- Replies: 71
- Views: 9498
This mod isnt alot of things. Unfortunately alot of focus goes into what things arent, rather than what they are. What this is, is a fun filled, cartoon like rump through the halls of doom. I grinned evilly after unleashing my bugs bunny rocket into a horde of Imps. Capped some Zombie mofos as Elmer ...
- Mon Mar 05, 2007 6:45 pm
- Forum: Editing (Archive)
- Topic: the T.B.P map Now at Version 0.37, 2 Tier detailed Demo also
- Replies: 22
- Views: 1534
Gameplay seems pretty intense. Noticed alot of Pain elementals, two and three in a room might cause some people ammo problems if not careful. Watching it reminded me of some of the wads I used to get off the pcgamer discs back in the day, very oldschool :) As for the videos themselves, found them a ...
- Mon Mar 05, 2007 5:57 pm
- Forum: Editing (Archive)
- Topic: Conversation Random
- Replies: 2
- Views: 189
- Mon Mar 05, 2007 5:39 pm
- Forum: Editing (Archive)
- Topic: Conversation Random
- Replies: 2
- Views: 189
Conversation Random
Hey all, quick question, searched the forums and wiki and whatnot. Cant seem to find exactly what Im looking for. In relation to strife like dialogs/conversations, how do you go about creating a dialog which is randomised. What I mean by this is, when activating an Actor with the ConversationID, how ...
- Fri Feb 16, 2007 4:48 pm
- Forum: Levels
- Topic: [Project] "Knee-Deep in ZDoom"
- Replies: 5267
- Views: 413447
- Fri Feb 16, 2007 4:32 pm
- Forum: Levels
- Topic: [Project] "Knee-Deep in ZDoom"
- Replies: 5267
- Views: 413447
- Fri Dec 29, 2006 5:54 pm
- Forum: Editing (Archive)
- Topic: Where to find new monsters ?
- Replies: 17
- Views: 981
Also, if you dont already know about it, doomworld holds alot of monster wads, heres a link :
http://doomworld.com/idgames/
Just look at the wads under the Combo category! You'll find many wads for monsters, weapons or whatever you want!
http://doomworld.com/idgames/
Just look at the wads under the Combo category! You'll find many wads for monsters, weapons or whatever you want!

- Fri Dec 29, 2006 5:02 pm
- Forum: Editing (Archive)
- Topic: Where to find new monsters ?
- Replies: 17
- Views: 981
Loads of places boss :) Depends what your looking for really. If your wanting just a selection of new monsters, then you want wads such as " Human Resource Wad " or I think Jimmy91 did a little monster pack if im not mistaken? But if your looking for new monsters implemented into the game all set ...