Search found 6 matches
- Thu Jan 21, 2016 10:33 am
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 894412
Re: The "How do I..." Thread
Malek: I felt that the information about setting offsets for altered graphics was pretty buried as well, I meant to update the wiki page that I was looking at but never got around to it... PNG files can contain properties and "tags" in addition to the picture data - ZDOOM uses a property called ...
- Thu Jan 21, 2016 8:42 am
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 894412
Re: The "How do I..." Thread
To be honest I have no idea what they are or how to do such a thing - my image editing knowledge is really, really basic. All I did was resize the images.TheMightyHeracross wrote:Did you reset the offests? If you edited it it probably went back to 0,0.
- Wed Jan 20, 2016 3:36 pm
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 894412
Re: The "How do I..." Thread
Yes they are png.
Edit: Yeah the scale parameter is a workable solution, thanks.
Edit: Yeah the scale parameter is a workable solution, thanks.
- Wed Jan 20, 2016 3:27 pm
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 894412
Re: The "How do I..." Thread
At first I tried FastStone Image Viewer since that's my default image viewer, when that didn't work I tried again with RealWorld Paint. The later usually works when I need a "proper" image editior but not this time it seems.|ndußtrial wrote: what did you use to resize them?
- Wed Jan 20, 2016 3:13 pm
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 894412
Re: The "How do I..." Thread
This looks like a good thread to ask. I wanted to replace, for personal use, the default health bonus sprite (because I play mostly with Project Brutality which replaces most other item sprites so those little blue bottles kind of stand out). Since I couldn't find any other solution I went around ...
- Wed Jan 06, 2016 1:15 pm
- Forum: Graphic/Audio Patches
- Topic: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and more)
- Replies: 195
- Views: 166946
Re: [NEW VERSION FOR BDv20!!!] HXRTC HUD for classic Doom &
Hi there. I just downloaded Brutal Doom version of your hud but can't seem to get it to work, I'm getting this error: Script error, "HXRTCHUD-BD20_V3.0.PK3:sbarinfo.txt" line 38: Expected ';' but got ',' instead. Using ZDoom 2.7.1, launching with ZDL 3.2.2.3 Beta in case that makes a difference.