Search found 17 matches
- Fri May 26, 2017 8:09 am
- Forum: Requests
- Topic: Good melee weapon
- Replies: 7
- Views: 767
Re: Good melee weapon
Take your time.
- Thu May 25, 2017 3:17 pm
- Forum: Requests
- Topic: Good melee weapon
- Replies: 7
- Views: 767
Re: Good melee weapon
It's pretty good... but something feels off.
Apart from the 3D Rip, which I didn't want, its animation ain't good. :\
Apart from the 3D Rip, which I didn't want, its animation ain't good. :\
- Thu May 25, 2017 8:12 am
- Forum: Requests
- Topic: Good melee weapon
- Replies: 7
- Views: 767
Re: Good melee weapon
Well, I saw the Baton, which I dunno if it's supposed to represent a machete or not since it doesn't look like sharp at all. :\
I couldn't find the dagger knife here, so it would be great if you could send it me here.
I couldn't find the dagger knife here, so it would be great if you could send it me here.

- Wed May 24, 2017 1:22 pm
- Forum: Requests
- Topic: Good melee weapon
- Replies: 7
- Views: 767
Good melee weapon
Hi there! I'm making a weapon mod and out of all the things I can find, I didn't find any good melee weapons. Partly due to their usage is less but meh.
I just asking if there's a good melee weapons (let it be a bat, or a metal bat, or knives or a kitana or a sword) that would be used. Thank you.
I just asking if there's a good melee weapons (let it be a bat, or a metal bat, or knives or a kitana or a sword) that would be used. Thank you.

- Tue Jan 31, 2017 9:57 am
- Forum: Requests
- Topic: [REQUEST] Pulse Shotgun
- Replies: 6
- Views: 740
Re: [REQUEST] Pulse Shotgun
Don't worry, since I'm using texture lumps and offset to animate my weapons, I needed only sprites so that I can make the codes 100% unique to other mods. 

- Sat Jan 28, 2017 3:42 am
- Forum: Requests
- Topic: [REQUEST] Pulse Shotgun
- Replies: 6
- Views: 740
Re: [REQUEST] Pulse Shotgun
Thanks, fam! The sample itself looks pleasing to watch. I was trying to find a weapon to be a good replacement for Plasma Rifle (for my own weapon pack), I'll take care of the coding since majority of codes here in weapon pack are uniquely made by me. The sprites and sounds are more than enough to ...
- Fri Jan 27, 2017 5:27 am
- Forum: Requests
- Topic: [REQUEST] Pulse Shotgun
- Replies: 6
- Views: 740
Re: [REQUEST] Pulse Shotgun
Nice! I would love to have it! I'll credit you dearly man. 

- Thu Jan 26, 2017 12:08 pm
- Forum: Requests
- Topic: [REQUEST] Pulse Shotgun
- Replies: 6
- Views: 740
[REQUEST] Pulse Shotgun
Well, I suck at spriting, obvious for a modder with little art skills. Any sprites that resembles a space-age shotgun that shoots with yellow muzzle flash would be great.
- Mon Jan 23, 2017 11:20 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38044
- Views: 4662936
Re: [SPRITES] Spriting Carnival!!
What kind of a cell, actually? You mean the cell ammo that shows the starry space? Also i think it isn't a bright idea to waste the space since we can use the spoiler, too. Sorry for that space. But anyways, like a space-era cells that is quite colourful. also I used one of the shotty from your ...
- Mon Jan 23, 2017 5:06 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38044
- Views: 4662936
Re: [SPRITES] Spriting Carnival!!
I wonder if anyone has done a space-like cells or something.
totally not needed for my mod. Totally.
totally not needed for my mod. Totally.
- Fri Nov 18, 2016 4:18 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38044
- Views: 4662936
Re: [SPRITES] Spriting Carnival!!
...Xaser wrote:@Eevee: I like the concept, so I made some really subtle tweaks to get the green patch to blend in a bit more with the kit itself:
Dunno if it makes a ton of difference, but there you go.
I want to use them.
Please. :<
- Fri Nov 11, 2016 12:36 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38044
- Views: 4662936
Re: [SPRITES] Spriting Carnival!!
Alright, ALRIGHT! WHO THE FUCK GAVE TERMINATOR TWO CANNONS?!




- Mon Oct 24, 2016 12:44 pm
- Forum: Gameplay Mods
- Topic: [Alpha] Hell Extinguisher (SUN Project)
- Replies: 4
- Views: 1668
Re: [Alpha] Hell's Insanity.
*to lack of research and no time (I'm 15. :S)* I had more time when I was that young! :p Try looking up the threads of the projects you got the resource from, and failing that, ask in the resource request thread. Well, the school's complicated since I'm from British Division (I.G.C.S.E.) And okay ...
- Mon Oct 24, 2016 12:20 pm
- Forum: Gameplay Mods
- Topic: [Alpha] Hell Extinguisher (SUN Project)
- Replies: 4
- Views: 1668
Re: [Alpha] Hell's Insanity.
I know for a fact that there's more people have made this thing. BUT, due to lack of research and no time (I'm 15. :S) I had to give credit to where I found from. I'll make sure that I'll credit them specifically on Beta v1.
- Mon Oct 24, 2016 11:29 am
- Forum: Gameplay Mods
- Topic: [Alpha] Hell Extinguisher (SUN Project)
- Replies: 4
- Views: 1668
[Alpha] Hell Extinguisher (SUN Project)
just when you thought that you didnt find any grammar mistakes Exams are done, I'm going to work on that shit now. Update: Some progress! M33-6 Revolver and Remington 870 Shotgun have been done on the mod. Wanted to post a Youtube video but I have an internet problem and the files (while encoded ...