Search found 10 matches

by notjustinbailey
Tue Jul 14, 2015 5:53 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894429

Re: The "How do I..." Thread

phantombeta wrote:I believe CustomMonsterInvasionSpot is Zandronum only.
Change that to "RandomSpawner"
I tried that and messed around with it but can't seem to get it to spawn monsters more than once.
by notjustinbailey
Tue Jul 14, 2015 5:29 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894429

Re: The "How do I..." Thread

I'm trying to make random monster spawns, but I'm getting this error: Script error, "Powerups.pk3:decorate/monsterspawns.dec" line 1: Parent type 'CustomMonsterInvasionSpot' not found in WeakGroundSpawner Here is my DECORATE code: ACTOR WeakGroundSpawner : CustomMonsterInvasionSpot 200 { DropItem ...
by notjustinbailey
Mon Jul 13, 2015 5:08 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894429

Re: The "How do I..." Thread

How can I increase Jump Height through pickups? I think this one requires ACS; again, you set up a CustomInventory item that calls an ACS script through [wiki]ACS_NamedExecuteAlways[/wiki] on pickup. By using [wiki]GetActorProperty[/wiki] and [wiki]SetActorProperty[/wiki] with APROP_JumpZ, you can ...
by notjustinbailey
Sun Jul 12, 2015 11:15 am
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894429

Re: The "How do I..." Thread

I'm sorry, I have another question. How can I increase Jump Height through pickups?
by notjustinbailey
Sat Jul 11, 2015 8:54 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894429

Re: The "How do I..." Thread

I looked at this page http://zdoom.org/wiki/SetActorProperty and think I could get what I'm going for using that. However, I have no clue how to use ACS. How can I set the speed when an item is picked up? There is a DECORATE-only way: make your item a [wiki]CustomInventory[/wiki], and in its Pickup ...
by notjustinbailey
Sat Jul 11, 2015 12:30 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894429

Re: The "How do I..." Thread

How can I make the Speed value increase everytime you pick up the item? Thank you! This is going to be untested advice, because I really ought to be in bed anyway, lol, but have you thought about making SpeedPowerup a CustomInventory actor (http://zdoom.org/wiki/Classes:CustomInventory), then ...
by notjustinbailey
Thu Jul 09, 2015 6:40 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894429

Re: The "How do I..." Thread

How can I make the Speed value increase everytime you pick up the item? Thank you! This is going to be untested advice, because I really ought to be in bed anyway, lol, but have you thought about making SpeedPowerup a CustomInventory actor (http://zdoom.org/wiki/Classes:CustomInventory), then ...
by notjustinbailey
Wed Jul 08, 2015 4:42 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894429

Re: The "How do I..." Thread

I'm trying to make a small mod with some maps where you get powerup boosts and such around the map that drop when you die. However, I can't figure out how to do the most important part: have the powerup's (in this case speed) strength grow for every time you pick it up. This is my current code ...
by notjustinbailey
Sat Jun 13, 2015 12:31 am
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Zelda FPS (Alpha9) (Death Mountain Crater in ALTTP?)
Replies: 56
Views: 11617

Re: [WIP] Zelda FPS (Alpha8) (Revival)

Oh this is cool to see. I was working on creating some Zelda weapons, and just finished the bow!

Is this still being worked on? I'd like to try and contribute. Took me hours trying to get the sprites to look decent, and still a frame looks choppy on 16:9, but I think it's okay.
by notjustinbailey
Sat Jun 13, 2015 12:24 am
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894429

Re: The "How do I..." Thread

Hi! I'm fairly new to Doom and even moreso creating content for it. I'm making a couple of items from the Legend of Zelda to get more skilled in it, but I'm having trouble figuring out how to make bombs. If you haven't seen Zelda bombs, you basically throw them and they flash on the floor for a ...

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