Spawned projectiles

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Topic review
   

Expand view Topic review: Spawned projectiles

by Graf Zahl » Tue Jan 17, 2006 6:28 am

It's a known bug that has already been fixed for the next version.


See the changelog for Nov 23rd.

by SMG M7 » Tue Jan 17, 2006 5:59 am

Projectiles need to be moving to kill something. I'm pretty sure this one's been mentioned before. And welcome, Jason.

Spawned projectiles

by JTE » Tue Jan 17, 2006 2:21 am

I've found that projectiles that are spawned using the "spawn" ACS script command are unable to kill things in 98, though they did in 96 and below.

While this can easily be avoided by always "shooting" the projectile rather then simply dropping it on something, I have been unable to find the reason why simply "spawn"ing it should not work. Is this some kind of bug fix or has some other change affected this? Regardless, I felt it appropriate to list here.

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