by Graf Zahl » Thu Oct 22, 2020 1:47 am
This is what I suspected. The loader tries to avoid duplicates and cannot distinguish these two.
It's getting a bit tricky to sort this out.
First, make a copy of the Route 66 folder.
Then, in the copy, delete everything in it that's identical to the stock RR folder. After that you should be down to only a few files.
If you installed everything for DOS you will have to rename a few things:
turdmov.anm -> turd66.anm
turdmov.voc -> turd66.voc
rr_outro.anm -> end66.anm
rr_outro.voc -> end66.voc
game.con -> game66.con
tiles09.art -> tilesa66.art
tiles23.art -> tilesb66.art
If the destination names already exist, just delete the other one.
After that you should have it back to distribution state - now zip the whole stuff, name it route66.grp, put it in the RR folder and (hopefully) no more problems.
What we have here is a classic case of messed up Build game add-on distribution - the file system has a serious design flaw that it even prefers files from the game folder over a mod's GRP file, which led many modders to releasing their stuff in a form that circumvented this problem but required quite a bit of mess on the user's behalf. Route66 is a textbook example for that.
This is what I suspected. The loader tries to avoid duplicates and cannot distinguish these two.
It's getting a bit tricky to sort this out.
First, make a copy of the Route 66 folder.
Then, in the copy, delete everything in it that's identical to the stock RR folder. After that you should be down to only a few files.
If you installed everything for DOS you will have to rename a few things:
turdmov.anm -> turd66.anm
turdmov.voc -> turd66.voc
rr_outro.anm -> end66.anm
rr_outro.voc -> end66.voc
game.con -> game66.con
tiles09.art -> tilesa66.art
tiles23.art -> tilesb66.art
If the destination names already exist, just delete the other one.
After that you should have it back to distribution state - now zip the whole stuff, name it route66.grp, put it in the RR folder and (hopefully) no more problems.
What we have here is a classic case of messed up Build game add-on distribution - the file system has a serious design flaw that it even prefers files from the game folder over a mod's GRP file, which led many modders to releasing their stuff in a form that circumvented this problem but required quite a bit of mess on the user's behalf. Route66 is a textbook example for that.