by LolwellunTeapot » Sat Jan 30, 2016 5:03 pm
After a discussion with wildweasel about this issue, he suggested me to report it here.
In the latest dev build of Nazis!, GZDoom g2.1.pre-1859-gb5c3ced crashes on the split-second TITLEMAP gets loaded. By deleting the .ini, TITLEMAP starts working again. I used a dummy .wad to bypass the TITLEMAP and every single map (excluding TITLEMAP of course) I tried works.
CrashReport.zip and
gzdoom-babycockatiel.ini (high-res texture packs are not causing the issue)
[img]http://s22.postimg.org/5ih5yvbu9/candy.png[/img]
After a discussion with wildweasel about this issue, he suggested me to report it here.
In the latest dev build of Nazis!, GZDoom g2.1.pre-1859-gb5c3ced crashes on the split-second TITLEMAP gets loaded. By deleting the .ini, TITLEMAP starts working again. I used a dummy .wad to bypass the TITLEMAP and every single map (excluding TITLEMAP of course) I tried works.
[url=https://mega.nz/#!M11xSAwY!ntR2wcgTDmSm6VWBpSLBEJaxNONEJLf9iFNTR9Sh1IQ]CrashReport.zip[/url] and [url=http://pastebin.com/pUAKN7Y2]gzdoom-babycockatiel.ini[/url] (high-res texture packs are not causing the issue)