by NeuralStunner » Wed May 25, 2016 1:55 pm
A new map flag, similar to ResetInventory, but it only removes items that:
- Have the INVBAR flag.
- Do not have the UNDROPPABLE flag.
(It should also respect "KEEPDEPLETED" and set such items to 0.)
Why:
- Artifacts brought from a previous map are hard to balance a new map around.
- Editing the inventory actors is not feasible when mods (that add/replace items) are involved.
- Doing this through a script is also pointless combined with such mods.
A new map flag, similar to ResetInventory, but it only removes items that:[list][*]Have the INVBAR flag.
[*]Do not have the UNDROPPABLE flag.[/list](It should also respect "KEEPDEPLETED" and set such items to 0.)
Why:[list][*]Artifacts brought from a previous map are hard to balance a new map around.
[*]Editing the inventory actors is not feasible when mods (that add/replace items) are involved.
[*]Doing this through a script is also pointless combined with such mods.[/list]