by ZzZombo » Thu Dec 22, 2016 7:48 pm
You know what I think? Alongside those functions must exist some event system to signal them globally. This way we don't have to create subclasses when we aren't going to change implementation, and more importantly allows to capture events in Actor cleanly.
You know what I think? Alongside those functions must exist some event system to signal them globally. This way we don't have to create subclasses when we aren't going to change implementation, and more importantly allows to capture events in Actor cleanly.