by Fused » Fri Jan 01, 2016 2:41 pm
Maprevealer is the native item of Allmap, which reveals the whole map, in case someone didn't know.
Currently maprevealer immediatley removes itself from the player's inventory when being picked up with any item that uses it in Doom.
This is probably intended in some way, but it is very weird as it's the only item used in power ups that will not stay with the player (for a while) when picked up, as far as I know.
This sucks because without modifying the inventory item using decorate, It will be unable to be used in SBARINFO.
Problem is that I am creating an alternative hud for online play in Zandronum, and I'm not able to do this as it's intended as an optional feature to put inside your skins folder.
My request is to include an item that is given together with the maprevealer item, so it can be used to check if the player has picked up the maprevealer on the level in your status bar.
[i]Maprevealer is the native item of Allmap, which reveals the whole map, in case someone didn't know.[/i]
Currently maprevealer immediatley removes itself from the player's inventory when being picked up with any item that uses it in Doom.
This is probably intended in some way, but it is very weird as it's the only item used in power ups that will not stay with the player (for a while) when picked up, as far as I know.
This sucks because without modifying the inventory item using decorate, It will be unable to be used in SBARINFO.
Problem is that I am creating an alternative hud for online play in Zandronum, and I'm not able to do this as it's intended as an optional feature to put inside your skins folder.
My request is to include an item that is given together with the maprevealer item, so it can be used to check if the player has picked up the maprevealer on the level in your status bar.