by GFD » Mon May 02, 2016 2:45 pm
Skybox setups using SkyViewpoint actors do not work; the normal sky is used in sectors where it should be using a skybox. This is broken in all builds since and including 883-g26f54b0. GZDoom's OpenGL renderer does not have this problem.
Attached is a simple SkyViewpoint skybox setup.
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skyboxtest.wad
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Skybox setups using SkyViewpoint actors do not work; the normal sky is used in sectors where it should be using a skybox. This is broken in all builds since and including 883-g26f54b0. GZDoom's OpenGL renderer does not have this problem.
Attached is a simple SkyViewpoint skybox setup.