by Rachael » Sun Sep 25, 2016 4:08 pm
CMake works now with UoW.
And that's fine - I simply went to VirtualBox and installed Ubuntu 16.04 anyway, which has a more recent cmake. That's how I got QZDoom to compile on Linux. I'm still trying to get it to work with UoW, though, it's a lot more difficult because you pretty much get a server core (if even that) and nothing more with UoW and a lot of things seem to have to be done by hand compared to a desktop Ubuntu install.
If you use UoW, I recommend you find a project called "MobaXTerm" - it supports OpenGL and once you set it up it allows you to run X applications. If you don't need OpenGL, Xming works just fine, and it's probably better. I'm still trying to figure out how to get sound working, though.
CMake works now with UoW.
And that's fine - I simply went to VirtualBox and installed Ubuntu 16.04 anyway, which has a more recent cmake. That's how I got QZDoom to compile on Linux. I'm still trying to get it to work with UoW, though, it's a lot more difficult because you pretty much get a server core (if even that) and nothing more with UoW and a lot of things seem to have to be done by hand compared to a desktop Ubuntu install.
If you use UoW, I recommend you find a project called "MobaXTerm" - it supports OpenGL and once you set it up it allows you to run X applications. If you don't need OpenGL, Xming works just fine, and it's probably better. I'm still trying to figure out how to get sound working, though.