WEAPON.NOINTERPOLATION

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Expand view Topic review: WEAPON.NOINTERPOLATION

Re: WEAPON.NOINTERPOLATION

by Graf Zahl » Wed Jul 13, 2016 5:24 am

Before such a flag is considered, there first needs to be a smarter detection logic to decide whether something needs to be interpolated or not.

WEAPON.NOINTERPOLATION

by NeuralStunner » Mon Jul 11, 2016 5:17 pm

A weapon flag to disable all offset/bob interpolation for the weapon. Yes, some animations are made with the lack of interpolation in mind, and look bogus when subjected to it. (For things like Hexen's Bloodscourge, it makes the "jumpiness" of the animation even more noticeable.)

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