Did some tests regarding maps to see if
this works.
Turns out if you define an episode with a map that has a name longer than 8 characters, it never loads because ZDoom never seems to read anything past the first 8 characters.
For instance, If I had a map called icecreamfactory(.wad) (in the maps folder of a pk3) and try to load it via episode selection it would give this error:
Could not find map ICECREAM
The code would look like this:
Code: Select all
Episode icecreamfactory
{
name = ":("
}
It doesn't seem to matter if I put it in quotes or add the extension or even the whole path ("maps/icecreamfactory.wad").
Tested with ZDoom 2.8pre-453-g8c05281
EDIT: Removed attachment.
Did some tests regarding maps to see if [url=http://forum.zdoom.org/viewtopic.php?f=18&t=45824]this[/url] works.
Turns out if you define an episode with a map that has a name longer than 8 characters, it never loads because ZDoom never seems to read anything past the first 8 characters.
For instance, If I had a map called icecreamfactory(.wad) (in the maps folder of a pk3) and try to load it via episode selection it would give this error:
[quote]Could not find map ICECREAM[/quote]
The code would look like this:
[code]Episode icecreamfactory
{
name = ":("
}[/code]
It doesn't seem to matter if I put it in quotes or add the extension or even the whole path ("maps/icecreamfactory.wad").
Tested with ZDoom 2.8pre-453-g8c05281
EDIT: Removed attachment.