project slipgate missing textures!

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Expand view Topic review: project slipgate missing textures!

by bryant robinson » Mon Nov 08, 2004 6:14 pm

Thanks! I fixed it!

by Graf Zahl » Mon Nov 08, 2004 8:16 am

This WAD has an improperly placed F_END marker. The newer ZDoom version require stricter placement of these markers. Make sure that you place an F_START marker before the first flat in the WAD and an F_END marker directly after the last flat.

Judging from a quick look at the WADs directory this will become a little messy...

If you fix it you should really re-upload it.

project slipgate missing textures!

by bryant robinson » Mon Nov 08, 2004 8:05 am

I wanted to play 'Project Slipgate' with the new Zdoom beta and the new ZdoomGL and when it started up all the new textures are missing! Works fine when i use an older version of zdoom but has missing flats/graphics with the latest one? Has anyone had this problem and how can i fix it?

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