It would save me a lot of time if the
$volume command in SNDINFO allowed you to increase volume; currently, it will only decrease the volume of sounds. With this, I wouldn't have to manually amplify over 80 sound files.
I'd also appreciate raising the factor cap of 2.0 on
$musicvolume; manually amplifying all these module-format songs doesn't sound fun either...
Another huge time-saver would be wildcard support in SNDINFO. For example, being able to specify:
rather than having $volume commands for every single sound in that group:
Code: Select all
$volume cs/polarstar/lv1 2.5
$volume cs/polarstar/lv2 2.5
$volume cs/polarstar/lv3 2.5
$volume cs/polarstar/select 2.5 [...]
would be much easier, cleaner, and fun for the whole family
It would save me a lot of time if the [url=http://zdoom.org/wiki/SNDINFO#volume]$volume[/url] command in SNDINFO allowed you to increase volume; currently, it will only decrease the volume of sounds. With this, I wouldn't have to manually amplify over 80 sound files.
I'd also appreciate raising the factor cap of 2.0 on [url=http://zdoom.org/wiki/SNDINFO#musicvolume]$musicvolume[/url]; manually amplifying all these module-format songs doesn't sound fun either...
Another huge time-saver would be wildcard support in SNDINFO. For example, being able to specify:[code]$volume cs/polarstar/* 2.5[/code]rather than having $volume commands for every single sound in that group:[code]$volume cs/polarstar/lv1 2.5
$volume cs/polarstar/lv2 2.5
$volume cs/polarstar/lv3 2.5
$volume cs/polarstar/select 2.5 [...][/code] would be much easier, cleaner, and fun for the whole family