by Nash » Sat Jan 26, 2013 6:46 pm
Hey GooberMan, if you ever get that code working... just wondering, would it help in situations with large, wide open world-style maps with few 1-sided lines to block the view?
Hey GooberMan, if you ever get that code working... just wondering, would it help in situations with large, wide open world-style maps with few 1-sided lines to block the view?