Strife humanoids stucks in their Melee state

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Expand view Topic review: Strife humanoids stucks in their Melee state

Re: Strife humanoids stucks in their Melee state

by ZzZombo » Thu Sep 06, 2012 6:53 pm

I did it the same way I did with beggaries. TBH, I first noticed the bug with them.

Re: Strife humanoids stucks in their Melee state

by randi » Thu Sep 06, 2012 4:39 pm

Damn! You made the peasants shit? How'd you do that?

For reference, these are the peasant's Melee states:

Code: Select all

        Melee:
                PEAS E 10 A_FaceTarget
                PEAS F 8 A_CustomMeleeAttack(2*random[PeasantAttack](1,5)+2)
                PEAS E 8
                Goto See
He does one hit then goes right back to wandering around aimlessly (the See state).

Re: Strife humanoids stucks in their Melee state

by ZzZombo » Wed Sep 05, 2012 10:25 pm

No, I was able to make peasants to do shit as well.

Re: Strife humanoids stucks in their Melee state

by randi » Wed Sep 05, 2012 9:37 pm

Fixed in r3863. Vanilla Strife bug, and only for the beggar, BTW.

Strife humanoids stucks in their Melee state

by ZzZombo » Sat Sep 01, 2012 7:44 am

The problem was described at http://zandronum.com/tracker/view.php?id=1002.

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