by HeXaGoN » Sat Aug 04, 2012 12:41 am
I want to be able to freeze actor's on a map through ACS, because sometimes I need to create a pause effect for cinematics, or anything that would involve freezing everything on the map, via ACS.
I understand you could just make some things Dormant via Thing_Deactivate, but I need something to keep actors in one place as well. (Say, you have something affected by gravity).
May the command could go like this: FreezeMap(bool FreezeActivator);
It should also have another command (Or argument) to undo this Map freezing.
I also would like to be able to resurrect the player, via ACS.
There are several reasons someone would want to do this.
The reason I want this, is so that I can have the player die in a map, then resurrected at another point.
I want to be able to freeze actor's on a map through ACS, because sometimes I need to create a pause effect for cinematics, or anything that would involve freezing everything on the map, via ACS.
I understand you could just make some things Dormant via Thing_Deactivate, but I need something to keep actors in one place as well. (Say, you have something affected by gravity).
May the command could go like this: FreezeMap(bool FreezeActivator);
It should also have another command (Or argument) to undo this Map freezing.
I also would like to be able to resurrect the player, via ACS.
There are several reasons someone would want to do this.
The reason I want this, is so that I can have the player die in a map, then resurrected at another point.