by Spottswoode » Wed Jan 18, 2012 5:59 pm
Graf Zahl wrote:Gez wrote:Okay, why is it realistic that ballistic projectiles (i.e., not self-propelling objects) acquire more energy over distance? This seems highly counter-intuitive and I'd like to have an explanation for the physics involved.
Physically it's nonsense, plain and simple.
It's also not quite as easy to implement as it is written here and considering the limited appeal of something this weird, I take the easy solution...
Hmm..no. It's real simple. Long range bullets (.408 Chey Tac for example) are fired in a parabolic trajectory to hit a target around the curvature of the earth with maximum impact. Wind speed, air temperature, and variable humidity also affect bullet trajectory. At 1 mile (or 1760 yards) a bullet travelling at close to Mach 3 generates enough energy to blow a human apart via hydrostatic shock. My example is a SIMPLIFICATION of said physics, as 1 mile in range is completely infeasible in map design with the current standards. Is my example a gross oversimplification? Absolutely. But as stated above, it's Doom and this was just a fleeting suggestion. I was well aware of the goofiness and odds of such a suggestion.
Oh yes, I also said time was more feasible than distance in programming. It's just not better for more accurate simulation.
Just something to think about. Christ.

[quote="Graf Zahl"][quote="Gez"]Okay, why is it realistic that ballistic projectiles (i.e., not self-propelling objects) acquire more energy over distance? This seems highly counter-intuitive and I'd like to have an explanation for the physics involved.[/quote]
Physically it's nonsense, plain and simple.
It's also not quite as easy to implement as it is written here and considering the limited appeal of something this weird, I take the easy solution...[/quote]
Hmm..no. It's real simple. Long range bullets (.408 Chey Tac for example) are fired in a parabolic trajectory to hit a target around the curvature of the earth with maximum impact. Wind speed, air temperature, and variable humidity also affect bullet trajectory. At 1 mile (or 1760 yards) a bullet travelling at close to Mach 3 generates enough energy to blow a human apart via hydrostatic shock. My example is a SIMPLIFICATION of said physics, as 1 mile in range is completely infeasible in map design with the current standards. Is my example a gross oversimplification? Absolutely. But as stated above, it's Doom and this was just a fleeting suggestion. I was well aware of the goofiness and odds of such a suggestion.
Oh yes, I also said time was more feasible than distance in programming. It's just not better for more accurate simulation.
Just something to think about. Christ. :|