by Theshooter7 » Sat Nov 06, 2010 1:33 pm
As the title states, this simple patch will allow it so that if you put PUFFGETSOWNER on a spawned blood actor, the blood will target the owner of the blood.
Note: as far as I could tell, P_SpawnBlood is the only function that handles spawning blood actors (and not particles, which is what P_BloodSplatter(2) are for, I think). If I'm wrong and the patch is incomplete, just let me know.

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bloodowner.zip
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As the title states, this simple patch will allow it so that if you put PUFFGETSOWNER on a spawned blood actor, the blood will target the owner of the blood.
Note: as far as I could tell, P_SpawnBlood is the only function that handles spawning blood actors (and not particles, which is what P_BloodSplatter(2) are for, I think). If I'm wrong and the patch is incomplete, just let me know. :)