by Hamburgermiester » Sat Jan 09, 2010 2:29 pm
I've been modding around at home with new weapons and came across the idea of creating a "railgun shotgun," a shotgun that shoots piercing railgun blasts. I have experimented to no avail with making the weapon itself shoot actors at varying angles that shoot railgun blasts, and I thought of making a fake railgun attack using many actors that look like particles (which would be buggy, and slow the game down to hell). Nothing I could think of worked and I have since given up on that idea.
Now, I am suggesting either an expansion to A_FireRailgun to accomodate a very noticeable spread or A_FireBullets to allow for railgun particles to be spawned for each bullet fired.
I've been modding around at home with new weapons and came across the idea of creating a "railgun shotgun," a shotgun that shoots piercing railgun blasts. I have experimented to no avail with making the weapon itself shoot actors at varying angles that shoot railgun blasts, and I thought of making a fake railgun attack using many actors that look like particles (which would be buggy, and slow the game down to hell). Nothing I could think of worked and I have since given up on that idea.
Now, I am suggesting either an expansion to A_FireRailgun to accomodate a very noticeable spread or A_FireBullets to allow for railgun particles to be spawned for each bullet fired.