by Hirogen2 » Sun Nov 09, 2008 6:44 am
Below's WAD file has some strange oddity:
- the crusher only manages to make every second barrel explode
This has to do with speed it seems -- the downwards speed of the sector is 140; lowering it gives a higher chance of making it explode. I wanted to have a fast crusher (160 and up), but that even lowers the success of crushing :/
- the polyobj gets stuck rather than crushing
This may go back to the Hexen days, but if I specify a crushing poly, it really should crush whatever is in its way.
Below's WAD file has some strange oddity:
- the crusher only manages to make every second barrel explode
This has to do with speed it seems -- the downwards speed of the sector is 140; lowering it gives a higher chance of making it explode. I wanted to have a fast crusher (160 and up), but that even lowers the success of crushing :/
- the polyobj gets stuck rather than crushing
This may go back to the Hexen days, but if I specify a crushing poly, it really should crush whatever is in its way.