Spawn- and Teleport-aware Sector Actions

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Expand view Topic review: Spawn- and Teleport-aware Sector Actions

Re: Spawn- and Teleport-aware Sector Actions

by MDenham » Fri Dec 07, 2007 2:45 pm

Or by crouching under a fake floor or, presumably, jumping above a fake ceiling.

I can look at the code and see what it'd take to throw in more-aware versions to use, but I'm not making any promises.

Re: Spawn- and Teleport-aware Sector Actions

by HotWax » Mon Dec 03, 2007 10:36 am

Spawn- and Teleport-aware Sector Actions

by Kate » Sun Dec 02, 2007 12:18 am

The current sector actions don't reliably trigger when teleportation or object spawning is involved, which makes it impossible to run a script on actors that enter the sector via these methods. It would be a bit more useful to have Actor Enters Sector, Actor Leaves Sector, Actor Hits Floor variants that are aware of objects being created in the sector, or being teleported into the sector/already connected to the floor (like by a script).

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