by Kate » Tue Oct 02, 2007 6:38 am
Cloning the objects via DECORATE and setting the CANPASS flag on them fixes the problem. Case of missing flag?
Just out of curiosity, if the standard solid decorations were set to be CANPASS by default (Unless where it would be needed to stop mapping errors where objects would accidently overlap and sit on top of one another, though I doubt there are many situations where this can happen), what would the performance hit be approximately? I doubt it would be too bad for most faster computers nowadays, heh.
Cloning the objects via DECORATE and setting the [b]CANPASS[/b] flag on them fixes the problem. Case of missing flag?
Just out of curiosity, if the standard solid decorations were set to be [b]CANPASS[/b] by default (Unless where it would be needed to stop mapping errors where objects would accidently overlap and sit on top of one another, though I doubt there are many situations where this can happen), what would the performance hit be approximately? I doubt it would be too bad for most faster computers nowadays, heh.