by LilWhiteMouse » Thu Jan 18, 2007 11:55 am
How about a flag similar to THRUGHOST/GHOST combo that allows projectiles to pass through same type actors and inheretitors that fired it.
My problem is I have stacked actors; legs, torso, and turret. I don't want the turret projectiles to impact on the torso and legs if it fires to low, and vice versa. With my proposed flag, I could simply have each part inherit from a parent actor, and give them and their projectiles the flag.
I can't use the ghost flags because I'm already using them for friendly monsters.
How about a flag similar to THRUGHOST/GHOST combo that allows projectiles to pass through same type actors and inheretitors that fired it.
My problem is I have stacked actors; legs, torso, and turret. I don't want the turret projectiles to impact on the torso and legs if it fires to low, and vice versa. With my proposed flag, I could simply have each part inherit from a parent actor, and give them and their projectiles the flag.
I can't use the ghost flags because I'm already using them for friendly monsters.